Leading animation team, mentoring animators, working with programmers and artists. Creating various complexity animations for 3D characters.
Creating for 3D models of various complexity, skeletons, skin, rig and animation. Preparing and introduction models to game editor. Mentoring animators and team working with programmers and artists. Working with many other different tasks.
Creating 3D models of various complexity, UV mapping, texturing. Making skeletons, skinning, rigging and skeletal animation. Preparing and introduction models to Unreal Engine. Working with many other different tasks.
Creating low/high-poly models of various complexity, UV mapping, texturing. Making skeletons, skinning, rigging and skeletal animation. Working with many other little projects, with different tasks.
Creating low/high-poly models of varyous complexity, UV mapping, texturing, rigging, skeletal animation, Intriduction to different kinds of editors, study, preparation and implementation of each project. individual approach and implementation of each task. Working with many other little projects, with different tasks.
Designer
Creating a newspaper layout